Zone Crash When Mob Slain...
Ok, i made a simple program to populate outdoor zones for me where you would ordinarlly find roamers. You specify an area, zone, spawn group, spawn time and amount of spawns and it makes random values for inserting npcs within that area given and gives them a random heading. The output is a simple SQL file to add the spawns to your db.
Heres my problem, and i have no idea why its doing this. I populated freport newbie area for example, and soon as i run up and kill something, the zone server crashes. Code:
Zone 7996 crashed. Errorcode: 4/1. Current zone loaded:freportw. Current clients:1. Caused by: Testmonk Thanks. ps- ill release the program once this is cleared up and i add some more touches. |
No bites? Maybe someone knows what the error codes stand for or where i might be able to find out what they stand for?
Thanks |
Last attempt for a bump. Still having this problem.
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well I know another version of the emu was released since you fist posted. Is this still happening?
Post the spawns for that zone for someone else to try and verify it isn't just your config. And they can cool at the SQL for any problems. |
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Well its still happening with 3.11, even in zones that i havent even touched. I can only guess EQAdmin might have corrupted the db somehow as it has done in other ways in the past. I need to get time to test a db that hasnt been tainted by the program =D
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