Pets and bane
Pets and Swarm pets should be able to hit IMMUNE_MELEE_EXCEPT_BANE mobs
proof: http://everquest.allakhazam.com/db/n...56360625423557 Code:
@@ -796,7 +797,8 @@ |
wasn't there a Rule in DB that switched that on and off?
I am pretty sure it was implemented years ago. |
Code:
common % grep -i Pet ruletypes.h |
Rules dont do anything if they arent implemented in the code, so if thats the correct code its irrelevant.
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here you go:
from May 2009 changelog file KLS: Added Special Attack hit magical 'm' and special attack hit bane 'b', will allow the mobs affected to hit things that require magical or bane weapons to hit All you need to do is give all pets "b" flag and they will hit bane :) at least it should work this way ;) |
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