NPC model issue
Hello,
i am working on customizing a server (AXclassic package 3.03 + titanium client) Everything is working fine. But.. - I have some issue with using specifics models in Zone even with basic models (rivervale Deputy) - In tutorial zone it gave me little human, so i took the rivervale_chr.txt copied / past to tutorial_chr.txt and got same issue (even after server reboot) - So i went in rivervale and spawn some that work perfectly - As i thaught i could come from this particular zone i tried same with kerraridge (copy rename past _chr.txt) and gave me the same result (little human) i am sure i might have misunderstood something :/ saw in eqemu_guidebook1.3 Great news! You can customize the newer zones - or at least that’s what I first though. Once I started playing around even further I really got excited. I discovered that eqgame.exe is appar- ently hardcoded to accept a *_chr.txt file for every zone even if they don’t have one now! This means that even though global_chr.s3d and freportw_chr.s3d are loaded when you zone to West Freeport, IF freportw_chr.txt exists the client will force load any and all models speci-fied in that file! rivervale deputy are from global_chr isnt it ? so why do they dont appear correctly ? can someone help me with 1 or 2 exemple ( english is not my mother tong and sometime exemple talk for thousand words :D ) thanks alot |
some of the older models cannot be loaded directly and are hard-coded into specific zone files.
However you can use this method to get them: http://www.eqemulator.org/forums/sho...ghlight=models |
WOOT !! works perfectly
thanks alots ChaosSlayerZ just notice some more time to load i ll remake test with / without all model loaded for who would be interrested |
note that if loading ALL of the extra files, there are some models that become stiff - if you read through the whole thread you will see which models give trouble and how to avoid them
|
said and Done :D
time and memory usage with / without full NPCModel load : from Server selection to char loaded in zone : without = 1"50 to load and 373Mo RAM With full = 1"50 to load and 733Mo RAM |
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