Disconnect on Death
I'm having an issue where when a char dies they go linkdead. I've searched the forums, and (i) it doesn't seem to depend on the GM flag being set and (ii) it is independent of what zone I'm bound in.
I'm using the Titanium client, my own server, std build but with newer perl libraries (I had to comment out the linux code and preprocessor directives in the perl parser code in zone), and with a random loot drop on some mobs (default.pl). Using bots - makes no difference if they're up or not. This client used to work (over 2 years ago). Any ideas? |
Look in you logs for errors or clues.
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It seems (from the logs) that the zone is crashing. There's also a mysterious log entry:
Code:
9457 [12.22. - 20:01:09] [WORLD__CLIENT] John: LS Account #3 |
Does the zone log have anything useful in it? If it is crashing and there's no info in the log that's useful, the best bet it to catch the crash in the debugger so you can see what happened.
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