Vendor Prices Are Incorrect on Latest Compile
As of the latest compile, 2314, the prices on vendors are all incorrect. They are correct in the database. Everything was fine on 2294. This morning I compiled 2314 and thats when the price issues showed up. All items are extremely high or low and some are negative.
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I compiled and got the same bug.
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In the same build, the zone line from Shadow Haven to Paludal Caverns is not working.
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Yep..another one here...
How are your servers setup? (OS, CPU architecture, peq version, etc...) I'm not at home to check a few things and anything you guys can provide will help in tracking this down. |
Does this still exist in 2324?
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I'll grab the latest and take home tonight. It still existed in the one I took home on the 24th.
I've been focused on other areas and hadn't tried merchants until last night. Of course, the code I'm working on requires merchants... I have rev 67 of the peqdb and run on a 32-bit cpu, 32-bit os. |
Will be fixed tonight.
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Should be addressed now.
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Prices are fixed. The zone line issue is still present as of yesterday afternoons build but I see there is a newer build, will try that later today.
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Code:
INSERT INTO `zone_points` (`id`, `zone`, `version`, `number`, `y`, `x`, `z`, `heading`, `target_y`, `target_x`, `target_z`, `target_heading`, `zoneinst`, `target_zone_id`, `target_instance`, `buffer`, `client_version_mask`) VALUES |
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Database setting for the zones most likely. These zones are satus locked by default in the PEQ DB because they are not completed.
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NPC's are put in to the DB (and have been there a long time) from collects. Collects tell us race/class/level/size?/loc basically nothing else. HP, resists, stats, etc. all require manual setup.
these new scripts simply attached merchant lists and loot to the existing NPC's. it in no way made the zones playable. |
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Sorry it has been a number of years since I have played around with these servers.
Where and how do i apply the updates to cure the merchant price bug? I have downloaded the SVN and compiled the newest build.. Do I source in the updates in SQL directory with numbers greater than my current build (2294)?? |
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