varlink--DOWN ZONE
varlink--->Items Lead to ZONE DOWN
Help! Code:
next pl Cannot display Warriora ->Item=101229 Code:
sub EVENT_SAY { I want to see if NPC --But not's Working?? |
No idea what in the hell you are trying to achieve here but you have basic script errors going on here:
- You can't declare your variables as my inside of a sub event if you want to reference them in another sub event because they become localized - You don't have a bracket finishing off EVENT_SAY Code:
sub EVENT_SAY { |
1) use proper indentation or your scripts are difficult to read.
2) post the entire script or it's impossible to debug. 3) i see at least one missing closing curly brace in your second script (excerpt?). |
Get rid of
Code:
sub EVENT_SAY { |
Darnit, wanted to help you, but, I had to pick up pieces of my brain. Fortunately, others have replied with sound advice.
Please do at least post the entire script, if you did... oh. |
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help! |
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read your (quest) log files. they will tell you where your errors are. you'll probably see a few lines regarding uninitialized variables. the reason for this is that you are declaring and defining variables in one block of code and then trying to use them in another. this will not work. google "perl variable scope" for more information. |
this
A little but not display |
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1. You don't listen to the advice given by those with a great amount of experience and knowledge. 2. You never seem to answer questions. 3. You appear as though you want everything done for you. 4. Your scripts do not appear to make any sense what-so-ever in more cases than none. 5. Do you ever check PM's? Good luck bud, but, I fear you're testing the patience of more than one here. :( |
I think Noport should be his personal helper. I'm guessing it's bad opcodes breaking them scripts.
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Language barrier issues maybe?
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lerxst2112 I am sad to say, "it's The Humble Programmers." You Want to be a Programmer heheha
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Code:
package Noport::Response; |
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Code:
cpan[1]> install Noport::Response |
i figured out why you were having zone crashes at least...
http://www.eqemulator.org/forums/showthread.php?t=36351 |
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