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-   -   Pets are Completely Broken (https://www.eqemulator.org/forums/showthread.php?t=37186)

zerjz3 08-18-2013 12:49 AM

Pets are Completely Broken
 
Hey all,

I updated my server to the latest codebase today and I now have a problem with pets.

1. Pets are not persistant, even though the rules say they are (zoning kills pets)
2. Pets don't acquire a name when being summoned (Zerjz`s pet)
3. Pets do not attack or respond to any commands
4. Beastlord pets are completely hosed and do not appear as anything but a tiny male human
5. We have compared database settings for pets to a working eqemu server that has the same executables
6. we are using the executables and dlls from a compile done from a github pull on 2013-08-17
7. we have created the proper directories for quests - etc.

Any help with this would be greatly appreciated

zerjz3 08-18-2013 12:56 AM

Nevermind, this has been resolved

lerxst2112 08-18-2013 12:58 AM

Explaining how it was resolved might help others with the same problem. :)

Kingly_Krab 08-18-2013 12:58 AM

May I ask what your solution was, it will likely help others in the future.

Burningsoul 08-18-2013 05:58 AM

I'll third this. Please post a solution for future people that use search.

Davood 08-19-2013 12:34 PM

Was it a missing sql update regarding pet owners??.. ihad that problem before.

Pets table had 0s for naming typr and ownertype.

Was it that?


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