Ruleset
I was curious on something in the rules_values table. You have different ruleset_id that are keyed to the rule_sets table. How do you switch to a different rule_set ? Which one is used and how can you tell? I did some searching and saw this was implemented many years ago but there does not appear to be many threads on it.
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The Ruleset column exists in the zone table. no idea if it is used, would have to look at the code.
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Its very nice to have multiple rule sets because pathing works differently in certain zones and you need different rules to keep the mobs from jumping like Jordan. |
Must not be for every rule though, like 'Bots:CreateBotCount' it appears to be on ruleset_id=1. Or maybe if no higher rule exists it goes to the lowest integer?
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If the rule doesnt exist in the database for that ruleset I am pretty sure it uses the rules in the source. (dont quote me on that! But I think it works that way lol)
Check out common\ruletypes.h Code:
#ifdef BOTS |
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