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-   -   Creating new zone points (zone lines) (https://www.eqemulator.org/forums/showthread.php?t=37733)

TylerBarnes 01-13-2014 07:37 PM

Creating new zone points (zone lines)
 
So I'm trying to create a new zone line in the Western Wastes to Icefall Glacier but when I drop a new zone point and tell it where to go and #reloadzonepoints it doesn't seem to take.
I've been browsing the forums and they're talking about creating an NPC to port them.
Is there anyway I can use the zone_points table to create a new zone line? Am I perhaps doing it incorrectly?

Adol77 01-13-2014 08:59 PM

Apparently some zone points are hard-coded, I have ran into the same problem with certain ones as well. The only solution I could find as well was to create the invisible npc.

sorvani 01-14-2014 10:12 PM

Quote:

Originally Posted by Adol77 (Post 227641)
Apparently some zone points are hard-coded, I have ran into the same problem with certain ones as well. The only solution I could find as well was to create the invisible npc.

Ssra is a good example of this. Sucks too.

Township EQ 01-14-2014 10:44 PM

Code:

sub EVENT_SPAWN        {
        quest::set_proximity($x - 1000,$x + 10,$y - 3000,$y + 3000,$z - 100,$z + 100);
        $npc->TempName("");
}

sub EVENT_ENTER {
        #quest::movepc(15,862,15,-33,193);
        if($status > 100) {
                $client->Message(15, "DEBUG: You have entered a proximity!");
        }
}

Here's one of my old scripts for this. The actual zone portion is commented out so you can get your xyz's working properly.


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