Faction-based movepc
Trying to get an invisible NPC to move the player to another area if their faction is below a certain value.... here's what I came up with, but can't seem to get it to work. Probably something silly that I'm overlooking!
Code:
sub EVENT_SPAWN { |
Your brackets are way off and wrong in two places.
Your use of proximities is a bit off. Should look something like this: Code:
sub EVENT_SPAWN { This plugin assumes you have the latest plugins repo, that plugin I used has been around for ages: http://wiki.eqemulator.org/p?Perl_Pl...-for-debugging Hopefully that helps. |
Works beautifully. Thanks, Akka!
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