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-   -   Adding races to zones/global? (https://www.eqemulator.org/forums/showthread.php?t=39027)

AdrianD 11-20-2014 06:57 PM

Adding races to zones/global?
 
I was reading this thread below...

http://www.eqemulator.org/forums/sho...=missing+races

Good info, instructional...

My question is what do the file names translate to. For example, the file rtn.eqg is the rat model. Which file is for dragons? And so on...

I want to enable models in various zones or globally for all zones where certain models are default to human.

Thanks

AdrianD 11-20-2014 07:22 PM

I think I did a FAIL!

I found this link in another recent, very recent thread...

https://www.jondjackson.net/EQ/Emu/EQRI.htm

...

Zaela_S 11-20-2014 09:47 PM

http://wiki.eqemulator.org/p?NPC_Models&frm=Main

AdrianD 11-21-2014 01:24 AM

Nice! Thank you.

Question:

How will the game/computer run if I add many/all of the models to the GlobalLoad file that I want available?

Akkadius 11-21-2014 01:30 AM

Quote:

Originally Posted by AdrianD (Post 235677)
Nice! Thank you.

Question:

How will the game/computer run if I add many/all of the models to the GlobalLoad file that I want available?

UF and lower clients will load every single model into memory, regardless of actual use in the zone or not, not very efficient. Slows loading.

It's also a good practice if you're world building to manually build the zone's character file that it uses to load models. This tool is available here:

http://eoc.akkadius.com/EOC2/min.php...&GenRaceFile=1

AdrianD 11-21-2014 01:34 AM

Very nice. Awesome tool. Thank you.

alessa 03-29-2015 03:12 PM

Quote:

Originally Posted by Akkadius (Post 235678)
It's also a good practice if you're world building to manually build the zone's character file that it uses to load models. This tool is available here:

http://eoc.akkadius.com/EOC2/min.php...&GenRaceFile=1

Magnificent! Thank you!!! K3


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