Client:HateList() or determining which mobs are aggro on a client...
It appears that Client:HateList() does nothing? The #hatelist command on a client returns nothing even when the client is engaged in combat?
Is this correct? I'm building a routine that has guards who will only assist those who have good faction. To do that, I need to get a list of all the mobs who have client on their hatelist. The only way I can figure out how to do this is to walk GetMobList() and call CheckAggro(client) on each mob in the zone. This seems pretty heavy duty, although it does work. Is there a better way? My code: Code:
local ProxRangeXY = 40 |
Does a client have a hatelist?
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That's my question!
There are methods for it throughout the code, but it doesn't seem to ever return anything, so I'm guessing it does not. |
Quote:
Your post has me interested now, just wish I were in a position to look. |
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