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-   -   Double corpses on death (https://www.eqemulator.org/forums/showthread.php?t=39279)

epilz 01-27-2015 08:09 PM

Double corpses on death
 
When a person dies on my server, they have 2 corpses instead of one. Anyone seen this?

Uleat 01-27-2015 08:23 PM

Not yet..how old is your code?

I updated some move items to corpse code recently..but, it should be creating two corpses...

epilz 01-27-2015 08:27 PM

my code is the latest and greatest. I keep my server updated with the latest source and DB updates

Akkadius 01-27-2015 08:37 PM

Quote:

Originally Posted by Uleat (Post 237232)
Not yet..how old is your code?

I updated some move items to corpse code recently..but, it should be creating two corpses...

Uleat this is since I deblobbed corpses, I believe it creates two DB entries when naked corpses are enabled.

Should be easy to reproduce and fix.

epilz 01-27-2015 08:56 PM

Thanks Akkadius, I will watch for new source releases

Akkadius 01-27-2015 09:44 PM

https://github.com/EQEmu/Server/comm...eedaf9d7cb841e

Fixed, pull and recompile

epilz 01-27-2015 10:17 PM

you rock! I will update source tomorrow, recompile, and test.

Thanks again

epilz 01-28-2015 01:15 PM

FYI, pulled, recompiled, and applied DB updates! Double corpse is gone. Thanks

Akkadius 01-28-2015 02:03 PM

Quote:

Originally Posted by epilz (Post 237250)
FYI, pulled, recompiled, and applied DB updates! Double corpse is gone. Thanks

np, glad to hear

Riklin 01-28-2015 04:05 PM

I experienced this on Monday in Hate. Ranger died, rezzed, but after looting his corpse, yet another corpse was still there. It also was rezzable, so I think you basically double the returned experience when dying.

Last sourced and compiled on 1/16/2015. Database version matches current (in world.exe screen).


followup- I finished re-reading this thread. It seems I need to recompile tonight...


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