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-   -   Chardok Pathing/Mob Assist (https://www.eqemulator.org/forums/showthread.php?t=39336)

Toony 02-09-2015 04:19 PM

Chardok Pathing/Mob Assist
 
Wondering if this a known issue? I visited Chardok for the first time on my server yesterday and yikes is the pathing rough... Trying to pull some of the Sarnak's and dogs near the front they would path back across other mobs and aggro them as well. Several times I had 10-15 mob pulls with what should have been 1-2 tops.

p.s. I'm using Akka's repack, updated via the repack update 2-5-2015. I did a quick search on this and didn't see anything, pardon if there's already a thread

Coenxai 02-09-2015 10:54 PM

#path shownodes

Toony 02-10-2015 09:43 PM

Interesting, the paths/nodes themselves look ok. I guess a better way to describe it is, once the mob is pulled, it moves toward the puller but then retreats back a little aggroing other mobs in the process.


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