Sleeper Question
With the standard server build, if you wake the sleeper will he never come back? If thats true is there a way to get him to come back and whats the best way to give him loot in the slim chance that you can kill him.
If this has been posted before you can direct me to that post, there seems to be too many pages to look through. |
yes you can reset him, use this query on the DB.
update spawn_conditions set value = 1 where id = 1 and zone = 'sleeper'; update spawn_conditions set value = 0 where id = 2 and zone = 'sleeper'; update spawn_condition_values set value = 1 where id = 1 and zone = 'sleeper'; update spawn_condition_values set value = 0 where id = 2 and zone = 'sleeper'; delete from respawn_times where id = '25250'; delete from respawn_times where id = '58546'; delete from respawn_times where id = '58547'; delete from respawn_times where id = '58548'; delete from respawn_times where id = '58549'; delete from quest_globals where name = 'kerafyrm'; |
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Thanks that worked flawlessly.
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Any advice? Thanks! |
Hmm. I'll look and see what else I can find, but this should still be good.
Have you tried running those queries all one at a time to make sure they're actually completing properly? |
So I noticed that every mob had a spawn condition of 1, so I went and changed them all to 0, not fully thinking everything through.... well that fixed the problem, sorta lol. Now every mobs spawns... both ST 1.0 and 2.0 lol! Is there a way to figure out which id's correspond to sleeper 2.0 so i can go back and disable them?
Sorry again if this is something basic, I'm still pretty new and learning how to do stuff. |
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