perl $npc->GetRunspeed() is returning 40x the value
Currently using the Perl interface to get the runspeed from the database its returning a value 40x more than what is set in the database.
NPC runspeed is 0.3 in the database $npc->GetRunSpeed() in a quest file returns 12. Set another npc to 1.0 in the database $npc->GetRunSpeed() returned 40. Thanks, -Athrogate |
$mob->GetRunSpeed() returns the modified speed (buffs, etc.), by a quick look of things anyway. Been awhile since I've dabbled with it (when making a Perl AI), like 2011/2012.
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