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 Loot Lag Possible Solution:: In the database under rule_value, "Character:EnableDiscoveredItems" is set to true for ruleset 10. Change to false to alleviate this issue. ---- I wasn't paying attention when I necro'd a thread about Loot lag in the Windows server section. Considering I am running Linux, I thought having it's own thread here would be wise. Here are some the pertinent info. Server: Linux Debian 8.1 MySQL: 5.5.43-0+deb8u1 Symptom:: When users go to loot corpses, they can only loot one or two items before it lags out and they have to re-loot. A similar, and probably related, issue occurs when dealing with vendors. The source I compiled from was taken from direction followed HERE on the Wiki. I.E. git://github.com/EQEmu/Server.git My DB was populated from PEQ (http://peqtgc.com/releases) I've been busy with work, but I can try to get a video capture if it would even help. | 
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 I don't believe a video is necessary..the symptoms are descriptive enough to understand the problem. As to the cause, that part is problematic due to your resources being inaccessible. To start, I would double-check your logs for any database-related messages. I'll look through the linux threads to see if I can find anything similar to this issue and update what I find a bit later. | 
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 I do have full access to the db and the server. My thanks in advance for your assistance. It is appreciated. | 
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 What does this query return? Code: SELECT VARIABLE_NAME, VARIABLE_VALUE FROM information_schema.GLOBAL_VARIABLES WHERE VARIABLE_NAME = 'max_connections' | 
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 It wouldn't hurt to enable MySQL query debugging to see what is actually taking up the most query time. Example: http://wiki.eqemulator.org/p?Logging...gging-to-gmsay | 
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 Cool to know. Thanks. | 
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 I see Character:EnableDiscoveredItems . Appears to be set to true for ruleset 10, false for the others by default. | 
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 Are you saying that turning on discovered items is lagging you out? You have a much deeper problem if that is the case. If something is that wrong with the MySQL server this is just a band aid to a problem that will creep up again. You need to start running something like MyTop and see what is holding everything up. | 
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 The error when hitting 'loot all' on a corpse is as follows: Code: Error: Corpse::Lootitem: BeingLootedBy != clientQuote: 
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 Just curious what version of clients do you have a mix of? | 
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 I have no idea what the users have, but I have UF. | 
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 You really need something to monitor those queries. On Linux it is easy, not sure about Windows. I read there is MyTOP for Windows. | 
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 The logging system does all of this with MySQL queries.... | 
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