quest::collectitems(item_id, remove) 
		
		
		I am working on removing the need for turnin's so that I wont have people running around handing in hard to obtain items to pets and what not, atm i use  
	Code: 
	sub EVENT_SAY {Any help or Advice would be much appreciated, Thanks Crucial  | 
		
 I was bored.. so I wrote a thing.. maybe this will help you? 
	https://perl.pastebin.mozilla.org/8840687 place that into a .pl file in your plugins folder... Here is an example quest on how to use it.. Code: 
	sub EVENT_SAY { | 
		
 This sounds similar to the way KinglyKrab was changing handins to pull from inventory instead of awaiting a trade window. 
	I can definitely see it being useful for a builder who wants to avoid the trade window method.  | 
		
 Yeah, I had written plugins to do something similar to what Natedog is doing, but he added money functionality and made it a hash. It's a much nicer way to do it than the trade window, that's for sure, as you can require as many items as you want. 
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 Thanks for your Reply's all this is much helpful! With all the random players that are always handing shit into pets this makes my life that much easier! 
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