quest::collectitems(item_id, remove)
I am working on removing the need for turnin's so that I wont have people running around handing in hard to obtain items to pets and what not, atm i use
Code:
sub EVENT_SAY { Any help or Advice would be much appreciated, Thanks Crucial |
I was bored.. so I wrote a thing.. maybe this will help you?
https://perl.pastebin.mozilla.org/8840687 place that into a .pl file in your plugins folder... Here is an example quest on how to use it.. Code:
sub EVENT_SAY { |
This sounds similar to the way KinglyKrab was changing handins to pull from inventory instead of awaiting a trade window.
I can definitely see it being useful for a builder who wants to avoid the trade window method. |
Yeah, I had written plugins to do something similar to what Natedog is doing, but he added money functionality and made it a hash. It's a much nicer way to do it than the trade window, that's for sure, as you can require as many items as you want.
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Thanks for your Reply's all this is much helpful! With all the random players that are always handing shit into pets this makes my life that much easier!
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