queryserv.exe stuck on "Connecting To Mysql"
Alrighty. Forgive me if this is a novice error, but I can't figure out what's causing the problem.
http://i.imgur.com/L5nPXx3.png And here's a copy of my eqemu_config.xml Code:
<?xml version="1.0"?> Code:
"J:\EQ\EQEmuServer\db_update" The log files in EQEmuServer have nothing in them; they are literally 0 bytes. No errors occur when launching world.exe on it's own. Yes, the MySQL server is up. XAMPP says 'tis. I'm also able to connect via command prompt using the uroot login and password, as well as the second account to be used for the config file. So, uh, any idea what the problem is? |
Could be your start.bat file that's missing something. Although looking at it I'd say your server isn't connecting to your mysql either. You running Windows 7 ect? Couls also be a bad compile aswell. Just some thoughts for you. I'd post you start.bat file so we can see it
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Edit: Aye, I'm using Windows 7 64bit, but compiled everything in 32 bit, as per the guide. Used Visual Studio Ultimate 2013.
Just for the record, I can access the peq database just fine through HeidiSQL, so it might not be a database problem? *Mumble grumble* this forum needs support for [spoiler][/spoiler] The start.bat is the one provided with the official guide. Code:
@echo off Here's what I typed: Code:
start sharedmemory.exe In the bat file, shared_memory.exe does not have a start command. I launched it by typing "start shared_memory.exe" which then outputted a couple lines such as "loading items...", and after a few seconds, it closed. Just realized I can copy-paste the text in command prompt, so 'ere we go. World.exe: Code:
[World Server] Loading server configuration.. Queryserv.exe: Code:
[QS Server] Starting EQEmu QueryServ. ucs.exe: Code:
[UCS Server] Starting EQEmu Universal Chat Server. eqlaunch.exe: Code:
Now, since I started the programs through command prompt, I've also got a couple log files: Code:
"J:\EQ\EQEmuServer\logs\world_3452.log" 2KB World_3452.log: Code:
[09-06-2015 :: 13:26:38] [World Server] HTTP world service disabled. ucs_4856.log: Code:
[09-06-2015 :: 13:27:07] [UCS Server] Loaded default rule set 'default' One peculiar thing that's happening, is that the server shows up in the server listing, but is listed as locked. I can join, but am greeted with just a black screen. The client I'm using is the one provided with Steam, sans the updates (downloaded the client, but never launched it; moved the game folder and deleted the Everquest entry from Steam). |
Ahh... when did you download the client from Steam?
Daybreak updated the Steam client from the supported RoF version to a new, unsupported TDS version in mid-June. The myriad undocumented changes haven't yet been reverse-engineered and added into the server code to get the latest version working. |
Hello. I'm far from an expert of computer stuff. I just like to try and solve problems.
It seems like there may be an issue with zone. If zone were connecting, you would see in the world window something similar to "[World Server] New TCP connection from 127.0.0.1:1186" and several more listings than you have based on what you set in your `launcher` table in your database. I also noticed there are lines in your config file which are uncommented and vary from the default file. I'm not sure if this would affect anything. I didn't see it mentioned whether this was a fresh install. I assume it is. |
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And bah, I even just finished re-downloading, making sure to stop Steam from updating it. From what I've read, the reason we cannot share the client is because, uh, that would be sharing the files. Gonna go make a new thread discussing XDelta, and how we can use that to make patches for the various clients kicking around, allowing everyone to be able to get the optimal version. Quote:
Aye, it's a fresh install. I found that if I do the following: Code:
Windows + R -> cmd So yeah. The guide on setting up a server for Windows 7 needs to be updated. |
Try putting the comments back for this section.
Code:
<!-- Launcher Configuration --> Code:
<launcher> If you know what you are doing, by all means uncomment, comment, change, do whatever you want. If you are a novice like me, I suggest leaving things as they are UNTIL you get things up and running. |
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It seems that the server itself is working, as two people with working clients joined it, which led to World.exe printing a bunch of stuff on the command line, unlike when I tried to join with the Steam client. |
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If zone is not working noone will be able to get in game. Everything you have appears to be fine up to this point. |
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Sounds good. I'll log in if I can see it.
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Edit: Alrighty, found that you joined. Here's what World.exe posted: Code:
[World Server] Loading server configuration.. |
Yes, that was me.
Feel free to delete that char. I didn't notice anything unusual about the process so, it seems you are fine to login and create an agnostic human warrior out of Qeynos. You have an extra line Quote:
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Now I've just got to get a hold of the RoF2 client. The latest Steam client isn't compatible, Titanium doesn't really like my computer, and my copy of Ruins of Kunark is old, scratched, cracked and beaten. |
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