Tradeskill containers classic behaviour
Hi all,
I have played EQlive till luclin and I am completely unfamiliar with the behaviour of the tradeskill window of the Titanium client. I have been looking for a way to set up my server so any click on a tradeskill container would immediately open the "experiment" interface, aka the old interface with the combine button. I know it is possible to set up this behaviour because it is the one used on Project 1999 servers. I have looked up the rules but I don't see anything about this, so perhaps it needs a patch of the code ? I am wondering if anyone could help me find information about this, and any other thing that would help make the client look more classic. I saw nothing about the server code in the P1999 forums, so I suppose they forked the code or something and keep parallel changes that don't get into the main code base of the emulator ? |
I think it's actually a setting on the client side. Look in the options window for a setting mentioning tradeskill containers and Ctrl+Click.
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p99's dll breaks the new interface and forces the old AFAIK.
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Thanks for the answers.
I have not found any option about tradeskill windows in the titanium client graphical options. I tried using the velious UI from p1999 and with this, when I clicked on "experiment" there was a button saying something like "click here to keep classic windows always" and it seems to work on this character, and the option stays activated after camping/closing eqgame. I will try and make a diff of the ini files to look for a ini file option about this. I had not realized there is a dll in the p1999 patch; if they are using it for this feature, I will not be able to use it. I wonder if anyone is allowed to use this dll for other servers ? |
The .dll in use for p99 makes a whoooooole heckuva lot of changes to the client in order to enforce their vision of a classic experience. Some of it will be compatible only with their server (like checking that the client's spells file is up-to-date with the official version, etc.).
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