EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Support::General Support (https://www.eqemulator.org/forums/forumdisplay.php?f=598)
-   -   Classic Cazic Thule (https://www.eqemulator.org/forums/showthread.php?t=40334)

provocating 01-14-2016 12:35 PM

Classic Cazic Thule
 
I checked a few database, Takproject, AxClassic and I cannot seem to find a classic Cazic Thule. I found a few reference post years ago where people said they were working on it but no one posted back. Anyone know a source for the spawns locations?

I know I can do it but I also do not want to recreate the wheel. The biggest thing would be the pathing. I would have no way of knowing the pathing of the mobs, I never experienced the classic Cazic Thule

chrsschb 01-14-2016 03:37 PM

There are no pre-existing packages that are that complete. There are some packages that have spawn/drop data but even those need a lot of work to be accurate. And none of the ones I've seen have accurate pathing.

provocating 01-14-2016 03:40 PM

I know they are not going to share it, but is p99 the revamped or pre-revamped?

chrsschb 01-14-2016 03:43 PM

Definitely pre-revamp. I pulled a lot of information from their wiki.

Shin Noir 01-14-2016 03:43 PM

There's an old VZTZ source lurking around which I believe has the older Cazic Thule. I have no idea how complete it is, however..
Looks like the zip is here: http://www.eqemulator.org/forums/showthread.php?t=29168
You can see the DB dump in there.

provocating 01-14-2016 03:48 PM

Hell it is worth a shot Shin Noir. I know it is going to be a lot of work, but our server has gotten a lot of loose ends tied up. On the chopping block now is getting many of these pre-revamped zones back in. The hardest thing is going to be doing the pathing. I will have zero knowledge on where the "safe spots" were. You do not want a mob pathing through where safe spots were.

I really do not mind doing the work on it, just a few hours a night for a while and I should have it.

provocating 01-14-2016 04:25 PM

Hmm, well it looks promising. At least the NPC's are there. I will have to check to see if their stats are consistent. I also see at least some grids.

N0ctrnl 01-15-2016 12:58 AM

I actually did some work with this a while back. I had to do some stuff manually, but I think it's close on what I came up with.


All times are GMT -4. The time now is 09:19 PM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.