Vztz
Server uses the most recent github/eqemu core.
Database uses these tables from takpDB 12/1/2015 on a peqDB 8/12/2015 and added 11,000 characters from the vztzDB 8/3/2009 Spellfile: http://unityeq.com/misc/spells_us.txt Info: -No Rules -No GMs -No anonymous -4x XP -Kunark -Manastone works in all zones -Cast outdoor spells in all zones. -2 accounts for every 1 ip restriction -Cannot attack guild members -Newbie quests in -Cazic Thule is the new version -no-drop, no-rent & no-trade disabled Community: http://unityeq.com |
it takes a brave soul to host something that can be compared to the Mos Eisley Spaceport, but this is going to be amazing and terrifying to watch from a distance. Best of luck and I've got the forums bookmarked!
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I am curious, I've merged the takproject db into eqemulator a while ago, some of the spawns were off by a little bit but was pretty good overall. How is the merging nowadays?
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Very interesting. I hope you do have some kind of provision for moving stuck characters though.
I know that sounds trivial to you dev guys, but with all the possible clients, and the way zones differ from what EMU expects (and that can vary) and what the client is set up to work like... It comes up a lot. And most players would much rather go to bindpoint or home city or something as opposed to waiting for a gm anyway. |
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Create a database and load the SQL into it. (right click the link below and select Save Link As.) I use the most recent (1/18/2016) core @ https://github.com/EQEmu/Server http://unityeq.com/misc/vztzdb-clean-1-18-2016.sql |
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What are you doing about the quests scripts?
Celestial |
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