Npc Dual Wielding
Hello!
I am working on my server and i want to remove dual wield from some of the npc's. Now how would i go about this? For example i wish to remove dual wield on classes that do not have dual wield like A Kor Ghoul Wizard. Also animals should not be able to dual wield even if you give em weapons. Is there any easy way to do this on the npc's or do i need to edit the combat code for this? Ty! ;) |
Cool thank you
|
I honestly couldn't say...
I'm not familiar enough with the npc skills format in the database or the combat code surrounding it to make any suggestions. |
http://www.eqemulator.org/forums/showthread.php?t=38708
A lot of information there. Not sure if anything has changed since the post. |
Thanks guys.
Yeah been working on other things on the server so kinda put this one aside for mjou. But the idea is that i wanna remove skills from NPC's that should not have em. Just like caster mob has a spell set, i would like to have them follow a skill set also if that makes any sense hah :P Ill come back if i find anything useful. Anyway! Thanks for responding ;) |
Every NPC follows the skill I outlined in that thread. This is a temp solution until we get a method of setting individual skill levels in the DB.
|
All times are GMT -4. The time now is 12:17 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.