Random Loss of Buffs When Zoning
Just a trivial little thing here. This windows test box I have, it is strictly for
running and testing updates, without any editing or customization. The only info that gets touched in DB, is the creation of a GM account. Anything else, is simply compiling updated source and running the update script. I've been experiencing buffs dropping on toon when zoning. This happens randomly and not all the time. But will also add this isn't happening on my linux server. (the one I'm customizing/working on). I found this old post with the same issue, but only solution listed is possible missing update. https://www.eqemulator.org/forums/sh...ad.php?t=39782 I've ran the updates 3 times just to make sure, nothing showing up with version at 9097. But like I mentioned, it's so random, I can zone 3 times with no buff loss (same zone line), then do it again and buffs will drop. In some testing, only one buff would drop out of 4. Other times, all the buffs would drop. Just thought I would poke around for any ideas on this. Its a win 7 64 box. |
This was an old issue of mine, it did end up being a missing update. I had to manually update my client the last time to get it to work since the autoupdate wasn't detecting it.
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I actually noticed, sometimes, an older update will show up on the update script.
Last night, for instance, with db totally updated, I ran the script and it applied 9065. Had something to do with mercs, but those have been enabled since install (chuckle) |
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