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-   -   Kinglykrab's Server (WIP) (https://www.eqemulator.org/forums/showthread.php?t=40834)

Kingly_Krab 08-15-2016 09:01 AM

Kinglykrab's Server (WIP)
 
Hello everyone, I'd like to announce that I do have a new server in the works. Currently the server is online and is in a state I can call nothing more than a pre-Alpha. Absolutely nothing you will see when you log in is finalized or is what the server may be once development begins.

Between work and attempting to maintain a social life I will be needing the assistance of a couple of people. If anyone is interested in assisting with content development, let me know. I'm not looking for anything specific, you can be a beginner or a seasoned content developer. As the content developer you will be responsible for spawning the zones.

Just a tid bit of information so you guys aren't left hanging:
  1. All loot will be Perl-based and completely dynamic, allowing for random bonus loot events.
  2. Statistics will matter (STR will give proportional melee damage, CHA will give proportional heal bonuses, etc.).
  3. Boxing will be limited to 3.
  4. Bots will be disabled.
  5. MacroQuest will be allowed, which includes warping. AFK Botting will not be allowed and any proof of this will be a permanent ban, no exceptions.
  6. Lore tags will be removed.
  7. Items will no longer be attuneable.
  8. Platinum will play a huge part in the progression.
  9. Custom currencies will be utilized in tier zones to buy components to forge your armor/weapon.
  10. The maximum level will be 70.
  11. Corpse runs will be eliminated.
  12. #peqzone will be accessible.
  13. There will be a hub zone including a couple useful/cosmetic NPCs.
    • Buff NPC (costs level-based Platinum)
    • Teleporter NPC
    • Title/Surname NPC
    • Banker
    • Various Progression Quest NPCs
  14. Skills, spells, and disciplines will be auto-maxed upon level up.
  15. Pets will have a menu containing some useful options:
    • Pet renaming
    • Pet scaling
    • Pet summoning (for when they get lost following you)
  16. Donations will not be available upon server release.
I'm sure my list doesn't contain everything people want to know, so feel free to voice your questions or concerns below.


Thanks for reading!

Maze_EQ 08-15-2016 10:40 AM

Woot

_____

mjbcb0717 08-15-2016 12:29 PM

Awesome king I loved the old server you had sad to see it go but RL comes first so all good. I don't know much about developing but willing to help in any way possible testing ect. I'm down for whatever I see this server has good potential iv played on lot of the servers you had a hand in and liked em.

Jahar_LoA 08-15-2016 06:12 PM

What's your new server's name?

Kingly_Krab 08-15-2016 09:10 PM

Quote:

Originally Posted by Jahar_LoA (Post 250562)
What's your new server's name?

I haven't thought of one yet. Currently the server is down, but when it's up it's the same name as this thread.

lupisnoctum 08-15-2016 09:53 PM

Glad to see you taking another run at helming a server mate. I'm no coder, but feel free to let me know if you need playtesters. Just came back for a look around and emuland is a pretty barren wasteland atm but I have the itch to nuke something.

EQEMU2010 08-16-2016 02:49 PM

Cool KK nice to see you back in action!

Kingly_Krab 08-17-2016 09:19 AM

Just a quick update post with a list of things that have been done.

  1. Leveling armor and weapons for 1-70 have been added on random drop in the six leveling zones.
  2. A custom #report command has been made for players to send in their concerns, ideas, or questions.
    • Simply type "#report [report]" and when I log on I will be able to see anything you guys have said.
  3. A couple pet features.
    1. Pet scaling has been added, this will allow for your crappy level 70ish pets to assist you better as you progress from leveling to the custom content. Occurs on zone-in and pet spawn.
    2. Pet renaming has been added, simply hail your pet to be able to rename it. Keep pet names appropriate or I will remove this functionality.
  4. Confirmation Windows have been added to the teleporters and Buff NPC.
    • This was added to keep people from going to the wrong zone or accidentally buying buffs when they don't mean to.
This isn't the biggest update list and definitely is not all the work I have to do, but I'll keep everyone updated.

mjbcb0717 08-17-2016 05:10 PM

Spell/heal scale seems bugged not scaleing properly at 5200 each still only doing Maybe a fraction of that also zoneing into pofire send you into a zone loop can't Manuel click in neither says you need to flag to zone in and alt acess to sol ro does not work.

Kingly_Krab 08-18-2016 08:11 AM

Quote:

Originally Posted by mjbcb0717 (Post 250589)
Spell/heal scale seems bugged not scaleing properly at 5200 each still only doing Maybe a fraction of that also zoneing into pofire send you into a zone loop can't Manuel click in neither says you need to flag to zone in and alt acess to sol ro does not work.

That's because the rules were capped at 250. I fixed it.

Maze_EQ 08-18-2016 09:40 AM

Wheres the website?

Kingly_Krab 08-18-2016 12:43 PM

Here's the website: http://kinglykrabeq.no-ip.org/

mjbcb0717 08-18-2016 05:10 PM

Won't load for me

EQEMU2010 08-18-2016 09:18 PM

Yeah page not loading.

DanCanDo 08-18-2016 10:49 PM

Wasn't loading for me earlier, but it's working now.


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