Rezz not work in Hover
Anyone know how to fix rezz's not working in Hover mode?
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I keep getting the "spell can only be cast on a corpse" message.
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Try it with a SoF->UF client.
Someone mentioned some time ago an issue with entity id's with the RoF+ clients. (Seems the client now 'assumes' the player and their corpse have the same id - or something like that...) |
I haven't been able to get this working yet myself, with either UF or RoF2.
I have respawnfromhover set to true and timer of 60, but the hover window doesn't show up at all and go right to bind point. |
This is funny. I only run 2 rulesets, but changed the hover to "false", reloaded
the rules, then changed them back to "true", reload again. Then I started to get the hover window. The rez still doesn't work in UF (or RoF2), but interesting enough, the window won't go away, even after a full rez. As you see by the pic, after the rez (with UF), standing corpse until I looted it. I had to camp out to get rid of hover window. http://i1036.photobucket.com/albums/...psb6ub09ii.jpg |
Welcome to the world of "figuring out how the client works!" :D
This feature may not even be fully implemented..never tested it out myself since I play solo... |
I actually never paid much attention to it at all, until this post was started.
Just figured I would poke around in it and see what it's not doing. (chuckle) But in the end, I don't think it's something I would even use on a public server. |
It worked on my previous build and then updated the server and have had no such luck. I changed the spell target type and that was a terrible idea. Ive looked at all the rule values and cant seem to find anything relating to it. I know that once you choose to respawn at bind, then rezzs work just fine.
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