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-   -   Rezz not work in Hover (https://www.eqemulator.org/forums/showthread.php?t=40909)

Maceblade 09-18-2016 04:24 PM

Rezz not work in Hover
 
Anyone know how to fix rezz's not working in Hover mode?

Maceblade 09-18-2016 06:28 PM

I keep getting the "spell can only be cast on a corpse" message.

Uleat 09-18-2016 06:53 PM

Try it with a SoF->UF client.

Someone mentioned some time ago an issue with entity id's with the RoF+ clients.

(Seems the client now 'assumes' the player and their corpse have the same id - or something like that...)

DanCanDo 09-18-2016 08:34 PM

I haven't been able to get this working yet myself, with either UF or RoF2.
I have respawnfromhover set to true and timer of 60, but the hover window
doesn't show up at all and go right to bind point.

DanCanDo 09-18-2016 09:36 PM

This is funny. I only run 2 rulesets, but changed the hover to "false", reloaded
the rules, then changed them back to "true", reload again. Then I started to
get the hover window. The rez still doesn't work in UF (or RoF2), but
interesting enough, the window won't go away, even after a full rez.
As you see by the pic, after the rez (with UF), standing corpse until I looted it.
I had to camp out to get rid of hover window.

http://i1036.photobucket.com/albums/...psb6ub09ii.jpg

Uleat 09-18-2016 09:59 PM

Welcome to the world of "figuring out how the client works!" :D


This feature may not even be fully implemented..never tested it out myself since I play solo...

DanCanDo 09-18-2016 10:02 PM

I actually never paid much attention to it at all, until this post was started.
Just figured I would poke around in it and see what it's not doing. (chuckle)
But in the end, I don't think it's something I would even use on a public server.

Maceblade 09-19-2016 07:38 PM

It worked on my previous build and then updated the server and have had no such luck. I changed the spell target type and that was a terrible idea. Ive looked at all the rule values and cant seem to find anything relating to it. I know that once you choose to respawn at bind, then rezzs work just fine.


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