client login failed
I installed the latest server for windows on February 11,the server started with login server successfully.The eqemu_config.json loginserver configuration is as follows:
"loginserver2" : { "account" : "", "host" : "localhost", "password" : "", "port" : "5998" }, i can log into the server when using the rof client,but fail when using the sod client. using the sod client, it is able to list the servers. but when i click to login the server,it stagnates for a long time and then prompts failure, and there's not any error in server console. The console shows [Login] [Info] New SoD+ client connection from [**.**.**.**:****] [Login] [Info] Attempting password based login [**] login [local] [Login] [Info] login [local] user [**] Login succeeded [Login] [Info] Client authentication response: world_address [127.0.0.1] client_address [**.**.**.**] [Login] [Info] Sending Client Authentication Response ls_account_id [1] ls_name [local] name [**] key [KFYWRAZHBP] ls_admin [0] world_admin [0] ip [**.**.**.**] local [0] [Login] [Info] Client disconnected from the server, removing client i've tried to add the "legacy = 1" into the configuretion , it still fails but show the error in the server console as follows: [Login] [Error] Received User-To-World Response for [1] but could not find the client referenced! how can i resolve it ,thanks! |
This is an old post, but when I Googled the problem this is the only post that showed up. This issue is caused by this line in world_server.cpp:
157: Client *c = server.client_manager->GetClient(res->lsaccountid, "emu"); If you're running your own login server locally then that needs to say... 157: Client *c = server.client_manager->GetClient(res->lsaccountid, "local"); ... and be recompiled. This is ultimately caused by a line in client.cpp where it's defined... std::string db_loginserver = "local"; if (std::getenv("LSPX")) { db_loginserver = "eqemu"; } Dunno what LSPX is or where that setting is. But replacing "emu" with "local" got it running on Titanium for me. |
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