fix for net.cpp
hi, i've noticed the command:
world adduser userx passx 1 no longer works. it seems the placment of the check for disablecommandline setting in the table variables has disabled the testing for the adduser command. if (argc >= 2) { char tmp[2]; if (strcasecmp(argv[1], "help") == 0 || strcasecmp(argv[1], "?") == 0 || strcasecmp(argv[1], "/?") == 0 || strcasecmp(argv[1], "-?") == 0 || strcasecmp(argv[1], "-h") == 0 || strcasecmp(argv[1], "- help") == 0) { cout << "Worldserver command line commands:" << endl; cout << "adduser username password flag - adds a user account" << endl; cout << "flag username flag - sets GM flag on the account" << endl; cout << "startzone zoneshortname - sets the starting zone" << endl; cout << "-holdzones - reboots lost zones" << endl; return 0; } else if (strcasecmp(argv[1], "-holdzones") == 0) { cout << "Reboot Zones mode ON" << endl; holdzones = true; } else if (database.GetVariable("disablecommandline", tmp, 2)) { if (strlen(tmp) == 1) { if (tmp[0] == '1') { cout << "Command line disabled in database... exiting" << endl; return 0; } } } else if (strcasecmp(argv[1], "adduser") == 0) { if (argc == 5) { if (Seperator::IsNumber(argv[4])) { if the value is set to 1 the code returns 0. but if the value is set to 0 the code falls out of the if/else if statement and never processes the adduser test. it seems that the test of the disablecommandline variable should be a separate test before the main if/else if testing occurs. that way you wouldn't even get the help text if you had turned on the disablecommandline variable. kabalah |
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