Error running zone.exe
I recently compilied zone using .net and a clean copy of the source from source forge. After the character login screen a diaglog box poped up stating that there was a "Run-time check failure #2 - Stack around the varible 'buffer1' was corrupted" and that the error occured in client.cpp at the top of the object makedoorspawnpacket Is there any work around for this?
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Yah compile it using Visual C++ or use the binaries that are already compiled.
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.net is c++
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We compile on windows with VC++ 6.. Don't think the code has ever been adapted 100% for .net.
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Client.CPP Line 4862 buffer1 corrupted
Its the Door thingy causeing it im looking at it but doubt i can figure it out. |
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