Login spawning in mid-air.. any ideas?
Hey guys, this is a prob I haven't gotten knocked out yet.. just got eqemu going, but every time I attempt to spawn, I find my spawn point being placed very high above the zone... and landing on my head. I captured the text output from zone.exe re: that zone, and got this:
--------------------------------------------------------------------------- Loaded playerprofile for Alyssia - size: 8460/8460 Loaded alt_adv_table for Alyssia - size: 258/258 Login packet 3 Login Packet 4 Sending doorspawns...done Sending objects...done Sending zonepoints... WARNING: No Zonepoints for this zone in database found Enterzone complete (Login 5) Client disconnected: No name Dropping client: Process=false, ip=127.0.0.1, port=2039 Zone request for:Alyssia to: sharvahl(155) Player at x:36 y:-1149 z:-129 WARNING: No target coords for this zone in DB found Zoning to safe coords: sharvahl (155), x=-2, y=-2, z=-2 Zoning player to:sharvahl (155) x:-1 y:-1 z:-1 Unknown opcode: 0x5041 size:0 Player attempting to delete spawn: Alyssia Flushing Queue! (Please note, this is a bit truncated.. the full text was very large.) ----------------------------------------------------------------------------- :db.ini [Database] host=localhost user=****** password=****** database=eq :loginserver.ini [LoginServer] loginserver=localhost loginserver2=localhost loginport=5999 loginport2=5999 worldname=Drewtig's Vah Shir Paradise locked=false account= password= worldaddress=localhost [WorldServer] Defaultstatus= Unavailzone= [LoginConfig] ServerMode=Standalone ServerPort=5999 UplinkAddress= UplinkPort= UplinkAccount= UplinkPassword= -------------------------------------------------------------- Any help will be MADLY appreciated. ^_^; -dr00 p.s. :oops: re:password in post ^-^;; |
Just wanted to add 1 thing, might wanna delete your pw up there, someone can access your database and mess with it
[Database] host=localhost user=drewtig password=****** database=eq |
It was supposed to be due to the safepoint loc. So i changed them (just the Z access wichi have to be -183.9). But, even so, every time i zone from outside to sharvhal (spawn or #zone command), i fall to death. If i'm inzone and do "#zone s" to goto safepoint, it works well ...
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Well, yes... but how does one go about defining zone points? (I haven't got much experience with worldbuilding n.n)
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Nira: there were zonepoints in my db for Sharvhal. but wrong one. So i change them, as i said in the other post, but the problem subsists.
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I have attempted to change the zone points and safe points in the database. The problem as far as I see it is that this has no effect whatsoever. The only way the seems to be any change as far as this problem goes is to adjust the raw zone point data via packet collection.
It would be nice if there was some way to edit the raw data as it seems to be this field that the emu depends on during zoning. Once inside the zone. The in-database locs work then. Basically, the fix here IMHO is either packet collection and/or some way to edit the raw zone data BLOBs. Nectioch P.S.: If I'm totally incorrect about all this please correct me by posting a working fix... ;) |
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