EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Archive::Development (https://www.eqemulator.org/forums/forumdisplay.php?f=621)
-   -   Development Tools (https://www.eqemulator.org/forums/showthread.php?t=4859)

Kryptik 01-21-2003 11:27 AM

Development Tools
 
Anyone here know how to get Dev-C++ working? I cant seem to get it to compile my code right.. even a basic cout program wont compile correctly. Also, would you guys be willing to list your favorite development tools. I would like to know what all is being used, and why. Thank you much.

->Kryptik

Divide 01-21-2003 11:49 AM

Quote:

I would like to know what all is being used, and why.
You ask alot of questions /snicker

Lurker_005 01-21-2003 11:50 AM

I know EQEmu is written to compile under Visual C++ 6.0, and GCC for the linux side of things.

Side utils I have seen written in C++ .net, delphi, and VB 6.0 or .net

Kaiyodo 01-22-2003 02:29 AM

All my utils for the emu are written in C++ on VC.NET. I tend to back port them to VC6 so people without .NET can compile them.

I also use C# a fair bit for quick utilities due to the speed you can get a working UI up (I have a C# version of EQInside I wrote at home).

K.

Wiz 01-22-2003 03:05 AM

Quote:

Originally Posted by Kaiyodo
All my utils for the emu are written in C++ on VC.NET. I tend to back port them to VC6 so people without .NET can compile them.

I also use C# a fair bit for quick utilities due to the speed you can get a working UI up (I have a C# version of EQInside I wrote at home).

K.

Release a new SpellEditor! :D

Kaiyodo 01-22-2003 05:10 AM

I've got a version at home that works with the new spell anims, I just haven't had time to check it and package it up as I've been working far too late the past few weeks. I'll see if I can resist bed long enough to upload it tonight :)

K.


All times are GMT -4. The time now is 06:52 AM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.