So you can't run an emulator server offline anymore!?!
It seems that with 0.2.0 you HAVE to use the login server since
eqgame.exe -patchme doesn't work anymore. I'm currently in the process of downloading the latest EQ patch so haven't tried it out yet (installed 0.2.0 and reinstalled the DB though) so I haven't confirmed this myself, but surely this means you can't run the emulator offline on a single computer anymore? And creating your own online servers is difficult at best? I don't mean to be negative here but are the developers intending to release any sort of fix for this? When I'm testing my database additions I don't want to have to connect to the Internet and create a new online server every time I restart the emulator, quite apart from actually playing the game when it's finally playable. Sorry if I'm sounding negative or annoyed here but it was quite a shock to read the posts on the Win32 support forum! |
read me sez:
2nd way to start a server and connect:--------------------------------------- ----------------------------------------------------------------------------- Delete eqmain.dll and loginserver.ini. This will start your server without adding it to the Gotfrags server select screen. To connect run eqw.exe and enter your Login/password (not gotfrags l/p, an l/p u have to create yourself) and localhost as the IP (leave account key blank). If you want to create an account, at the command line run: World.exe adduser username password status Status Listing: 0= Normal, 10= PU, 100= GM, 150= LGM, 200= Serverop (*Note: This method is not recommended and may not work) ---------------------------------------------- any of the devs have a comment on offline servers or releasing a login server for those who don't want to advert to the world? personally I just want a small group of friends to play on my server for the time being. |
I think you can still ru eqgame -patchme because it still works for me.
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You can use -patchme but it doesn't bring up the dialogue to enter the IP to connect to anymore.
The method you mentioned, Zeitgeist, is also for pre-0.2.0 versions. Oh well, I'll check back tomorrow and see if anyone else has any suggestions.. |
Did you patch up to current eqgame.exe? I did, and now I can only get access to my server via the loginserver (still can't get in though.. keep crashing to server select after I select char)
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drawde -- hadnt gotten home yet just pointing out a section from the current readme.
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I more like "not right now" rather than "not anymore". Just go ahead and set up for the login server frags. it worth it just to play with 0.2.0.
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Hopefully there will be a localhost verion of loginserver and eqemu someday.
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You can thank Verant for disabling the old style login with the current live clients. For now you *MUST* be connected to the net and utilize our loginserver to run an EMU. A localized version of the LS could possibly be released in the future.
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OK, I'll just wait until the login server is released.
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eqhost?
I haven't tried the new version but I always deleted eqmain.dll and loginserver.ini ... if this doesn't work anymore =/ .. but I thought I read something about eqhost.ini being the only file we will have to edit in the future.. perhaps they will release a login server and then you can just set eqhost as needed.. I dunno rambling
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