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-   -   multiple quest triggers (https://www.eqemulator.org/forums/showthread.php?t=5495)

versan 02-25-2003 12:09 AM

multiple quest triggers
 
I've about got quest scripting figured out, but I can't figure out how to do multiple faction checks. Here's my scenario...guardian patrols an area. If you hail him and meet the faction requirement (warmly+), he greets you and welcomes you to the area. If you fall below the requirement, he tells you that you've got to leave and translocates you to the nexus. Any suggestions would be appreciated.

killspree 02-25-2003 06:32 AM

I don't think the faction check code was made to be that flexible. I think wiz just made it quick to do 1 check per trigger, but I'm sure it's possible to modify it to do multiple checks if you wanted.


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