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-   -   Starting points... (https://www.eqemulator.org/forums/showthread.php?t=6088)

killspree 03-20-2003 12:14 AM

Starting points...
 
Does anyone know off the top of their head which files contain the code for starting points?

I'm talking about the starting city a player is assigned to based on race/class. Is that modifyable?

killspree 03-20-2003 01:26 AM

Nevermind this post...found it in the code after a bit more in-depth searching. ;)

Trumpcard 03-20-2003 03:19 AM

We should make that a table define.

RACE - Starting ZONE



That way you can customize where your races start.. Maybe have them all start in the same city, all the other cities have been runover by undead, and it's your guild/cities goal to reclaim them all by killing the boss mob in each..

Shessh, starting to sound like a Final Fantasy game... LOL...

mByte 03-27-2003 01:07 PM

or spawn in the arena for all out war.

Kinda like SZ, kill somebody withen certain level get a item to turn into a npc that gives you (money, item, faction, ect.. to gain ubar get to kill more and piss people off)

Glennsi 04-08-2003 04:12 AM

trumpcard that would be sweet lol, see thats what eq emu should do instead of making it alot like live. But you guys already thought off it and im probly bringing up an old topic.

Just keep up the good work hehe

dfjestuss 06-01-2003 01:51 PM

I would love to know where you found this. I have been looking for a couple of days now. :twisted: If you could point me in the right direction, I would really appreciate it. BTW you wouldn't happen to know where I can locate the code for disabling certain classes/races.
Thanks

Dominatus 06-04-2003 05:34 AM

Here it is:

http://forums.eqemu.net/viewtopic.php?t=3833&highlight=

dfjestuss 06-06-2003 06:42 AM

Thanks, that is just what I was wanting.


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