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-   -   Item Visuals in EQEmu Admin (https://www.eqemulator.org/forums/showthread.php?t=6511)

Graypaint 04-08-2003 11:14 AM

Item Visuals in EQEmu Admin
 
I currently use the 4.3 version and was wondering:
Are ALL PoP visuals included in the Admin?
I can't seem to find the visual for the Opalescent Two-Handed Sword.
Can anyone point me in the right direction?

Graypaint 04-08-2003 04:09 PM

I'm assuming, that just like with the effects list that the premade dropdown dosn't include all possiable effects, and try to use models not in the dropdown.
BUT:
If I added to the Itemvisuals.txt, would my new additions show ingame?

Windcatcher 04-08-2003 04:20 PM

They should. The program gets its item visuals list directly from that text file, specifically so it could be changed without being recompiled. Give it a try; I think it will work. If it does, I only request that you post your list so I can put it into the next version 8)

WC

Graypaint 04-08-2003 04:23 PM

The only problem I see is that after using the Item Editor the IT number resets to one that visuals list contains(dosn't happen with spells)
Maybe a text imput box for the IT number would solve this?
EDIT: You List the double edged greatsword of visons as:
1338 Double-edged Greatsword of Visions
But in the model viewer its: IT10625
Thats odd..

Windcatcher 04-09-2003 01:20 AM

Don't blame me...I didn't make the list :roll:

WC

killspree 04-09-2003 03:35 AM

1338 is its ICON number, if I remember. That's probably where the confusion came in heh.

Graypaint 04-10-2003 12:29 AM

So maybe I could redo the list to correspond with the numbers found with the model viewer?


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