Bane of the clerics (CH and healing bug)
I've noticed that all direct healing spells (superior healing, complete healing et al.) do have a tendency to not actually heal the recipient. The HP jump up and then fall back to what they were before the heal was cast...at one point during downtime I even had to cast CH 3 times on a warrior for him to actually get healed.
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This isn't reproducable i've tryed and tryed and tryed. Odds are the packets getting lost, If anyone notices any kind of pattern it'd be most helpful.
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