Soul Binder Script
NPC_SCRIPT 1{
trigger_text:Hail:{ say:I am a soulbinder. I can bind you here. Do you want your [soul bound]? } trigger_text:soul bounded:{ FACE_TARGET SAY:I shall bind your soul, great traveler. CAST_SPELL 35 } ( Make sure you fix NPC_SCRIPT #{ | # = to whatever number, I have 1 as my quest tester, if you make a soulbinder it should show the number, make sure you save the .qst file as the soulbinder is in, EX: freportw.qst because my test npc is in west freeport <shortnames>) Cya, - Zio Ka Neo - |
How about also having trigger text: "yes"?
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Wouldn't it be "soul bound"?
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eh, its like EQlive.
the trigger is soul binded so its like Do you want your [soul bound] you would say, I want my soul bound. or you can change to yes if you want :D Just make sure they understand that its yes or people will become confused. Razzle yes, sorry. My mistake :D |
Why not use several possible responses:
Code:
NPC_SCRIPT 1{ |
Can the code be changed so you can put a control character delimited list in for responses? that way, instead of copying the same action text for each response, you can just use one block..
Im guessing a pipe would be the perfect sequencer... trigger_text:soul bounded | yes | get me stuck me here forever and ever:{ FACE_TARGET SAY:I shall bind your soul, great traveler. CAST_SPELL 35 } |
I dont believe that is possible, yet. Its a good thing to mention to the admins though or maybe get some people to look into it. Because I doubt admins will think its important. I'll look into it myself though.
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