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-   -   Hi all (https://www.eqemulator.org/forums/showthread.php?t=7552)

xezor 05-29-2003 07:46 PM

Hi all
 
Hello all,

First of, I would like to give thanks to the people who made this great emu. Its fun to do things in EQ that you could never dreamed of doing in the live servers. Now... got a few questions I would like to be answered (if possible). I have read the readme, many posts in the forum before posting, although I could have missed out. Here it goes:

1. What are implemented in the Emu at the current stage. Mostly features of the emu at the current stage.

2. Which zones are currently populated? Yes I have downloaded + installed the addons made by other players, yet I have not seen which are populated and which are not.

3. Loot system and such. Ok I am pretty sure that there must by a thread stating about this, but still couldn

a_Guest03 05-30-2003 05:09 AM

What is implemented at any stage on any particular server is subject to change. During peak development, it could change every day. What is NOT implemented completely: some bard song features, some items are missing (mostly new or UBER UBER stuff), some quests are missing, some zones are missing. If you want to know more what, where, how and why, you'll have to check with Drawde, Telmet, tcsmyworld, and every other world builder, some of the active developers or all of them, and some of the users. The worldbuilder forum is chock full of little nuggets of status reports. As for the bugs/missing features, check development and bug reports. Regarding how item tables are done, it's complicated, but tools do exist to help you with this. If you need help with those tools, go to general support (for eqemu sponsored tools) or 3rd party tools, for those that are unrelated to eqemu. It's very difficult to sum up exactly where we are in the development process because I don't think any one person knows it all. Some devs probably know a lot better than I do.


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