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-   -   #npcspawn delete crashes game! (https://www.eqemulator.org/forums/showthread.php?t=7798)

Krathis 06-08-2003 05:27 AM

#npcspawn delete crashes game!
 
This feature crashes the game

IADestavator 06-08-2003 05:28 AM

Umm well, im using this alott and never crashed *shrug*

cannonalldex 06-21-2003 04:16 PM

crashes with telnet db, doesnt crash with drawde.

Arastiroth 06-21-2003 05:02 PM

Quote:

Originally Posted by cannonalldex
crashes with telnet db, doesnt crash with drawde.

It has crashed for me occassionally using Drawde's DB. I haven't figured out why it crashes, but it does so when trying to remove certain NPCs sometimes.

x-scythe 06-21-2003 10:00 PM

both
 
ive used both DB's and its never crashed me

just_add_water 06-23-2003 11:58 AM

It crashs if the NPC is moving while you try the command.

cannonalldex 06-26-2003 01:12 AM

i have noticed that when you try and delete a wondering mob it will crash the game. i try to log back in and zone unavailable. i log in an alt char and #movechar to another zone and log in fine, when i zone again my char trys to delete a mob (noticed attempting to delete spawn) in the world.exe window. and crashes again. something with the #npcspawn remove command is causing this char to attempt to delete a spawn that isnt there each time it zones. not sure what the fix is or why it happens, but i then restore my backup db and everything is fine again. just thought i would mention what ive noticed, as im not a programmer or anything, just a noob trying to learn how this whole thing works.

PS. im using drawde 4.4 for my base foundation.

kathgar 06-26-2003 03:14 AM

I would like to note that there is a difference between the #npcspawn remove and #npcspawn delete commands


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