zone.exe crashes on enter world
first of all, yes i have search, and i couldnt find a solution for this problem
running minilogin, winxp, combination of drawde's 1.1beta5 and npcmov_alpha (sourced in grid, changed spawn2 from INSERT to REPLACE and sourced that in), running 4.4DR1 binaries everything loads up fine, get to character selection, hit enter world, crashes to desktop or server select. world.exe Using database 'eq' at localhost [Status] CURRENT_WORLD_VERSION:EQEMu 0.4.4-DR1 [Error] CURRENT_WORLD_VERSION:EQEMu 0.4.4-DR1 Loading Variables, zone names & items... EMuShareMem.dll loaded. Loading items from database... ...done. LoginServer.ini read. Loading guild ranks...done. Loading EQ time of day..."./eqtime.cfg" is NOT a vaild EQTime file. File version is 0; EQTime version is 1000 - failed. Deleted 0 stale player corpses from database. Deleted -1 stale player backups from database. Breaking linux compiles.... TCP listening on: 192.168.1.3:9000 World server listening on: 192.168.1.3:9000 Connected to LoginServer: 192.168.1.3:5999 10725 New TCP connection: 127.0.0.1:1797 10725 New TCP connection: 127.0.0.1:1798 New zoneserver: #1 127.0.0.1:1798 New zoneserver: #2 127.0.0.1:1797 Zoneserver SetConnectInfo: 127.0.0.1:1797: 127.0.0.1:7998 Zoneserver SetConnectInfo: 127.0.0.1:1798: 127.0.0.1:7995 10865 New TCP connection: 127.0.0.1:1799 10865 New TCP connection: 127.0.0.1:1800 10865 New TCP connection: 127.0.0.1:1801 New zoneserver: #3 127.0.0.1:1799 New zoneserver: #4 127.0.0.1:1801 New zoneserver: #5 127.0.0.1:1800 Zoneserver SetConnectInfo: 127.0.0.1:1799: 127.0.0.1:7999 Zoneserver SetConnectInfo: 127.0.0.1:1800: 127.0.0.1:7996 Zoneserver SetConnectInfo: 127.0.0.1:1801: 127.0.0.1:7997 41900 New client from ip: 192.168.1.3 port: 1806 Logged in: Local: eqemu Sending list of guilds Unknown opcode: 0x3541 size:2056 Unknown opcode: 0x3941 size:2056 Error: InflatePacket: inflate() returned -3 'unknown compression method' Packet contents:Mukbuk Attempting autobootup of innothule (46) for Mukbuk Zoneserver SetZone: 127.0.0.1:7996 innothule (46) Enter world: Mukbuk: innothule (46) Broadcasting a world time update Zoneserver SetZone: 127.0.0.1:7996 innothule (46) Client disconnected Removing client from ip:192.168.1.3 port:1806 127.0.0.1:1800: TCPConnection::RecvData(): Error: 10053 Removing zoneserver from ip:0.0.0.0 port:0 (127.0.0.1:7996) 280944 New TCP connection: 127.0.0.1:1832 New zoneserver: #6 127.0.0.1:1832 Zoneserver SetConnectInfo: 127.0.0.1:1832: 127.0.0.1:7996 zone.exe Using database 'eq' at localhost [Status] CURRENT_ZONE_VERSION: EQEMu 0.4.4-DR1 [Error] CURRENT_ZONE_VERSION: EQEMu 0.4.4-DR1 [Status] Loading Variables [Status] Loading zone names [Status] Loading items EMuShareMem.dll loaded. [Status] Loading npcs [Status] Loading npc faction lists [Status] Loading loot tables [Status] Loading doors [Status] Loading guilds [Status] Loading factions [Status] Loading corpse timers [Status] Loading what ever is left [Status] Entering sleep mode Connected to worldserver: 127.0.0.1:9000 Init: Loading zone lists, zone state or spawn list, player corpsesZonepoints loa ded into memory , timezone data - Done. ZoneID = 46; Time Offset = 0 Reading zhdr file './cfg/innothule.cfg' Using database for safe coords. Zone safe coords are x = -588; y = -2192; z= -25 [Status] Loading Objects from DB... ----------- Zone server 'innothule' listening on port:7996 ----------- [Status] Zone Bootup: innothule (46) Default weather type for zone is 1 Weather changes in 301 seconds. (weather is now 1) Received Message SyncWorldTime Time Broadcast Packet: EQTime [09:47 am] [Status] 176524 New client from ip:127.0.0.1 port:1814 Client linkdead: No name 127.0.0.1:9000: TCPConnection::RecvData(): Connection timeout Client disconnected (cs=d): No name Dropping client: Process=false, ip=127.0.0.1, port=1814 Automatic shutdown [Status] Zone Shutdown: innothule (46) Zone shutdown: going to sleep Connected to worldserver: 127.0.0.1:9000 Any ideas? Might it have to do with my merging databases? Specifically my combining of 2 spawn2 files? Thanks in advance. |
there alot alot of zone on some DBs that crash evertime you go into them the one way i have found to fix this is fix a DB that has all of the zones
|
I have huge problems with my DB, neriak is all screwed up, I plan to fix it, but, I might just get on the dev team on a diff server...
|
The moving npc DB is an alpha release (as stated in the original post) and has a few issues (such as several zones that crash) that I haven't been able to address because I'm not at home due to my wife going thru a major cancer surgery and several post-op complications.
I will hopefully be able to return home and get back to work on it soon. I'm pleased that there is an interest in the DB , if you can bear with me I'll try to get a cleaned up smoother running version out as soon as I can. |
Hey man, no rush, we'd rather see your wife being taken care of than a new DB for something we goof off with...
|
All times are GMT -4. The time now is 11:36 AM. |
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.