Special Thanks
This a special thank you to all the people of the EQemu community, especially Kaiyodo and the people who take the time to document everything technical. In a short time I was able to set up an emulation server, bring in models and zones from EQ into the Quake 3 engine, even was able to pull in a fully textured zone (Sleepers Tomb) into GMAX Tempest. Kaiyodo, I am seriously looking forward to any advancements to your EQmodel viewer/extractor... as you can see I have been having my fun heh.
~Kell~ http://iu.dnsalias.com/ScreenShots.c...aption=Artwork http://iu.dnsalias.com/ScreenShots.c...aption=Artwork |
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