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-   -   MAJOR bug in Emu, maybe the biggest one.. (https://www.eqemulator.org/forums/showthread.php?t=840)

Ariak 03-20-2002 04:36 AM

MAJOR bug in Emu, maybe the biggest one..
 
/loc is EXTREMELY bugged. So is #goto

No idea how bugged, but it is horribly bugged.

I noticed this while I was working on Sleeper's Tomb spawns (Hoping to have a COMPLETE zone of ST /w drops + spawns by the end of today) but it'll be a push.

Shawn319 03-20-2002 05:12 AM

its very simple.. EQ loc (1 2 3) = #goto loc (2 1 3)

first two numbers are backwards..


if u want to goto an EQ loc.. lets say GM wall says 200 300 10

you #goto 300 200 10

Ariak 03-20-2002 05:17 AM

Oh!
 
Trying now. ;)

Ariak 03-20-2002 05:18 AM

Ooops.
 
How do I get the Z loc? =/

TheClaus 03-20-2002 05:22 AM

use #loc instead of /loc to get the z coord.

Shawn319 03-20-2002 05:23 AM

trial and error. i think kunark/velious/luclin zones give z-loc on EQ live.

most times 0 works.

Ariak 03-20-2002 05:37 AM

!
 
Thanks guys :)

Ariak 03-20-2002 05:59 AM

:)
 
19 An Ancient Sentries spawned.. 1 Master of the Guard..
Going well!

Questions..
1 how do I make them KOS to all? (Don't care about faction)
2 how do I make them have a large aggro radius?

EDIT - I've had emulator for two days, so far.. Put too many hours into it, already. I love this thing !!!!

You guys did a GREAT job lol.

Shawn319 03-20-2002 06:07 AM

Currently no way to force KoS a mob (maby room for a #spawn argument?) post it in feature request forum..

Lurker_005 03-20-2002 10:14 PM

The way to set up KOS mobs would seem to be make a faction default to the proper kos value for everyone, and then assign that to the NPC. I havn't looked at the faction stuff, but Say set ToV_guards to -751 as a starting value for all players.

Ariak 03-21-2002 09:33 AM

Set the warders and all to -1500 start heheh .

Your faction could not possibly get any worse!!. each time I kill one. :o)


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