EQEmulator Forums

EQEmulator Forums (https://www.eqemulator.org/forums/index.php)
-   Archive::Database/World Building (https://www.eqemulator.org/forums/forumdisplay.php?f=625)
-   -   Db changes for Live client (https://www.eqemulator.org/forums/showthread.php?t=8634)

Bigpull 07-12-2003 02:01 PM

Db changes for Live client
 
I can't seem to find the post these were discussed in, so i start a new one cause i suck like that...

Code:

CREATE TABLE start_zones (
 x float NOT NULL default '0',
 y float NOT NULL default '0',
 z float NOT NULL default '0',
 zone_id int(4) NOT NULL default '0',
 player_deity int(4) NOT NULL default '0',
 player_race int(4) NOT NULL default '0',
 player_class int(2) NOT NULL default '0',
 player_choice int(2) NOT NULL default '0'
 bind_x float NOT NULL default '0',
 bind_y float NOT NULL default '0',
 bind_z float NOT NULL default '0',
) TYPE=MyISAM;

Most of that should be straight forward enough, I'll describe player_choice
// 0 = Odus
// 1 = qeynos, 2 = Halas 3 = rivervale, 4 = freeport, 5 = neriak, 6 = Gukta/Grobb, 7 = Ogguk
// 8 = kaladim, 9 = gfay, 10 = felwith, 11 = Akanon, 12 = cabalis
// 13 = Sharval

tcsmyworld 07-12-2003 06:29 PM

are these changes just for the few servers running 44LC?
or are these changes that need to be implemented to 44 release DB's?

Bigpull 07-13-2003 10:07 AM

The new stuff. 0.5.0-dr1, soon to be on sf cvs.

(Sometime hopefully this week)
Whats on sf now will have it's version bumped to 0.4.5, and go out as a bugfix/landmark. Then 0.5.0 will be uploaded, please note it's not ready for mass consumption.

tcsmyworld 07-13-2003 10:11 AM

Thanks BigPull , I read in development forum of other DB changes to be implemented , are they still in the works?


All times are GMT -4. The time now is 06:46 AM.

Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.