Will you be able to...
(sorry if this is not the correct forum)
Will you be able to control who logs onto your server? If i wanted grant players access... If i wanted players to register before they log into our server. The server we are working on will be Legit, and i'm sure we dont want to have to answer 50 ooc's a night about "why doesn't level work" "why cant i #zone" "who is leveling players?" "you guys suxor" ect. Those who are helping with Raevenloft are intrested in a fun legit server with lots of events and raids for all levels. StormHammer on live (i think thats the legends server) gave me the idea. Flagged accounts or a DB table that can be activated to admit only those who are added... I hope you have the general idea of this post. Kgaul |
The source code is all there. It's easy to write a few lines so that world.exe only allows specific accounts to log on.
Something like: world/client.cpp: Code:
case OP_SendLoginInfo: |
I dont know coding, but maybe a table can be set up in DB with a check to world .ini like accounts DB = (true if you want to use Db or false if you want everyone on your server)
Just a thought, what do you coders think? Kgaul |
There's a trick you can do to get this to work. Set your default status for new users in the LoginServer.ini to -2 (banned) after the users you want to login have received a higher status.
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thats a great idea. i have two questions though.
1 does the higher status mean thay are all gm? 2 how would i handle new apps to the server? (ie some one registered to join in an Event and then i would flag them in the DB...) Thanks Kgaul |
Here are the valid status values:
-2 = banned -1 = suspended 0 = normal 10 = priv 20 = very priv 80 = quest troupe (guide) 100 = gm 150 = lead gm 200 = serverop 250 = debug Dunno about handling new applicants to the server - that's your job! |
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