MWnpcdb_050_default0_3
A couple quick fixes , added LDoN zones (thx jdank) , Sharvahl char creation somewhat working , only fall to death once now :)
A couple price fixes and npc spell fixes. Grab it here= http://tcstoys.sytes.net/MWnpcdb_050_default0_3.zip NOTE: source ONLY the .sql file from the download, NO other files needed , this is a complete DB. Just source and run for online(public) server , just add acct info for LAN server. More soon :) ENJOY!! |
great work, will give it a try :D
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Great work, keep it up!
Looking forward to future releases. |
I tried to import this file into my database, and everytime I log into a character it resets back to server select screen. I've reset my database to an empty set, and tried to import it several times with the same luck.
Basically, I used MySql-> source databasefile.sql LOTS of duplicate errors So I tried to delete my old tables, and start fresh with your info. Both gave me same results, unable to log into the game. Am I doing something wrong? Perhaps, a simple guide to explain the steps needed? |
Start with a clean DB , then source ONLY the .sql file in the D/L , it's a complete DB , nothing else needed.
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Thanks, gonna give it a try right now !
Edit: Having the same problem :-/ I dropped the EQ database, re-created it, granted the permissions to my user, and sourced your sql file. Load up to character select screen, enter world, loads a sec, then it dumps me to server selection. :?: |
Make sure your .ini files are correct and that you have the correct ip addresses in the boot5zones.bat
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DO NOT COMPILE WORLD as WORLDDEBUG!!
There is extra code in the world source that was added as a rough conversion tool for the DB info , if you compile and run world as debug , it will try to convert the DB and then try to run the items from the new items_ table. COMPILE as Win32 and it should run just fine. |
I compiled it as World.exe, win32.
My problem isn't getting into the world. Without importing the database (at least, the one above) I can get into the game fine. The game also runs fine if I import the supplemental databases (db.sql, pets.sql, and doors_objects.sql I think they're called) that came with the code. But when I import the database you've posted, it kicks me to server select. If I remove the database, and start from a fresh empty one- or the 3 supplemental ones- The game works fine. P.S. I noticed the zonepoints_raw INSERTS have some funky characters in them. Is this normal? [quote] INSERT INTO zonepoints_raw VALUES (1,'nexus','\0\0\0\0GH\0 |
Quote:
Yes.. |
Ok.....quick question.
I know your working on pathing, etc. But is there any way to 1) get the npc to STOP casting on themselves every two seconds? and 2) allow for zoning? I have walls where the zoneline normally would occur. Cheers |
Everthing is being worked on and really alot of this stuff you can fix your self just search on the problem
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Is this for the 5.0 db?
all I have to do is type in create database eq; use eq; source (your DB) and poof it will say 5.0-DR4 next to my server? or will it still say 4.4? Please PM me with the answer I cant keep track of all my posts... |
Well, I did alot of parsing on this file. I broke it into individual files, each one with the SQL creating/populating a single table. I initially started from a fresh database, and sourced the db.sql that came with the emu so I could get a workable EMU going.
I then ran the EMU to be sure it worked, it did. I then started dropping tables, and sourcing them from this database. One table at a time, and running the EMU after each drop/source to check if it worked. It was very tedious but I managed to get every single table populated EXCEPT the <spawngroup> table. Each time I populate this table from the file, my EMU stops working after character select and either goes "Not Responding" or kicks me to character select screen. I know I've asked for more help than I prolly deserve, but I'm curious if there's anything I'm doing wrong- Or if anyone has any suggestions on why this table stops my EMU from operating. Thanks again. EDIT: The error I am getting when this table is loaded is: Quote:
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I was having this prob also so I ran these sql statements.
select spawnentry.* from spawnentry left join npc_types on spawnentry.npcID=npc_types.id where npc_types.id is null; and select spawnentry.* from spawnentry left join spawngroup on spawnentry.spawngroupID=spawngroup.id where spawngroup.id is null; The first statement returned two rows. I removed these entries from the database and was able to get pass the charater screen and into the zone. I'm not sure if this did it because I did alot of other data normalization and came up with a completly different database than the one I initially started with. But it works. |
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