World.exe Crashes with any item data?
Fairly new but not a complete idiot. My opinion of course. But I was able to get it up and running and a client logged in.
Of course having an empty db makes wandering around rather boring. So I looked around for some data and found a few databases. Unfortunately even after fixing the diffs between the databases and the way world.exe tries to use them if I put any item data from 1 to all 23000+ items in there world.exe crashes right after displaying [Status] Loading items from database: count=xx, max id = xx where x = the number of items in the database. This occured with the source I pulled early last week and again with the source I pulled this afternoon although there was some table changes between the two with this afternoons looking for an augtype that last weeks didn't. Just curious if this is a known issue with this rev or if I'm missing the forest for the trees. AM |
I noticed that also. to make things more wierd, i have two dbs one gives me a 1017 error after i started using the patcher, so i sourced a new cvs and then i started to get world.exe crashes on items...
they are prob aware of it tho =) Kgaul (Not on Raeven's Account) |
Ya we are, it will be fixed on the next release of the item db & cvs (I dont manage that heh)
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Thanks
For the quick response. AT least I'm no longer doubting my ability to compile code anymore. :)
Just call me patiently waiting for a fix. |
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