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Search: Posts Made By: Xanathol
Forum: Support::General Support 05-06-2019, 04:36 PM
Replies: 13
Views: 27,316
Posted By Xanathol
Thanks - turns out I only though I was on the...

Thanks - turns out I only though I was on the latest. I wasn't and once I was, it did not have that set but setting it resolved that issue.

Edit: ran into undefined errors after that but had...
Forum: Support::General Support 05-06-2019, 10:46 AM
Replies: 13
Views: 27,316
Posted By Xanathol
Hate to ressurect an old thread but the error I...

Hate to ressurect an old thread but the error I am getting with the latest pull is the same as the start of this thread:

Fatal error: Uncaught Error: Call to undefined function mysql_connect() in ...
Forum: Development::Database/World Building 03-01-2019, 06:31 PM
Replies: 9
Views: 20,561
Posted By Xanathol
Sorry for the bump on such an old thread but as I...

Sorry for the bump on such an old thread but as I didn't see this elsewhere, it looked best to put this here.

If you are like me, the aforementioned query takes a long time. As such, please try...
Forum: Development::Development 04-24-2018, 04:39 PM
Replies: 1
Views: 10,762
Posted By Xanathol
FYI, Dev post on dodge chance code

Can be found here (https://forums.daybreakgames.com/eq/index.php?threads/illusions-benefit-neza-10-dodge.246757/#post-3622670).
Forum: General::General Discussion 05-22-2016, 02:02 PM
Replies: 188
Views: 421,370
Posted By Xanathol
Just wanted to say this is phenomenal. I wish I...

Just wanted to say this is phenomenal. I wish I had time to work on something like this. Huge hats off!
Forum: Development::Database/World Building 02-25-2016, 10:21 AM
Replies: 50
Views: 219,127
Posted By Xanathol
Click Here...

Click Here (https://forums.daybreakgames.com/eq/index.php?threads/buffed-velious-npcs-on-progression-servers.230936/page-5#post-3402753) - this is the bit I was referring to:
Forum: Development::Database/World Building 02-24-2016, 09:02 PM
Replies: 50
Views: 219,127
Posted By Xanathol
FYI, Phingel (a progression server) on Live has...

FYI, Phingel (a progression server) on Live has pre-revamp CT up and when Velious opens, I think it will be the original PoM (check Prathun's latest comments). Just sayin'...
Forum: Development::Development 02-16-2016, 03:28 PM
Replies: 1
Views: 8,705
Posted By Xanathol
Spell Effects on Live as of 2-16-16

The devs on live posted a thread (https://forums.daybreakgames.com/eq/index.php?threads/enumerated-spa-list.206288/) with the list of SPAs - thought it would be nice to have it recorded here.

0 HP...
Forum: Development::Tools 02-12-2016, 05:51 PM
Replies: 36
Views: 152,640
Posted By Xanathol
Looks awesome! Would love a 'remove PoK books'...

Looks awesome! Would love a 'remove PoK books' option (or at least the zone points to disable them) as well.
Forum: Development::Database/World Building 02-12-2016, 05:47 PM
Replies: 50
Views: 219,127
Posted By Xanathol
This is all awesome stuff - thanks for sharing!...

This is all awesome stuff - thanks for sharing! Definitely going to give the eqcleanup app a shot as well!
Forum: Development::Database/World Building 02-11-2016, 02:45 PM
Replies: 50
Views: 219,127
Posted By Xanathol
I had no idea - care to elaborate on how to do...

I had no idea - care to elaborate on how to do it? Thanks!
Forum: Development::Database/World Building 02-11-2016, 02:15 PM
Replies: 50
Views: 219,127
Posted By Xanathol
I just got old Splitpaw implemented on my server...

I just got old Splitpaw implemented on my server via the data from TakProject (thanks provacting!) and thought I'd share my experience so anyone else coming along and asking about this topic will...
Forum: Development::Database/World Building 02-08-2016, 06:34 PM
Replies: 50
Views: 219,127
Posted By Xanathol
I've been looking all over the forums for info on...

I've been looking all over the forums for info on reverting zones to pre-revamp status and I have to say, it is all a bit overwhelming. Some posts are really old, some speak of updates that were 'to...
Forum: Support::Windows Servers 01-26-2016, 03:42 PM
Replies: 10
Views: 11,574
Posted By Xanathol
Interesting - thanks. I was hoping it was close...

Interesting - thanks. I was hoping it was close to being unraveled. :D I do find it interesting that training rank 1 of the AA does tell the UF client to expand the gems by 1 - I wonder what could...
Forum: Support::Windows Servers 01-26-2016, 01:37 PM
Replies: 10
Views: 11,574
Posted By Xanathol
Curious if there's been any new developments...

Curious if there's been any new developments here, or at a min if anyone knows what needs to be implemented in code to enable more than 9 spell gems?

In particular, I've restricted my server to...
Forum: Development: Custom Code 10-14-2014, 12:48 AM
Replies: 6
Views: 4,532
Posted By Xanathol
Found it! In aa_actions, there are a number...

Found it!

In aa_actions, there are a number of skill_id = 7800 ( or 7850 for Lay On Hands ) that I had missed. Setting the reuse_time value here finally changed it, as well as adjusting the...
Forum: Development: Custom Code 10-13-2014, 02:25 PM
Replies: 6
Views: 4,532
Posted By Xanathol
Thank you for the replies! I did indeed...

Thank you for the replies!


I did indeed export the spells from the DB and updated the spells_us.txt in the client.



Any idea where that I haven't listed above? Or do you mean the client is...
Forum: Development: Custom Code 10-13-2014, 11:36 AM
Replies: 6
Views: 4,532
Posted By Xanathol
changing the recast on Harm Touch / Lay on Hands

Hi Everyone,

I am attempting to change the recast time on both Harm Touch and Lay on Hands, but thus far, so no avail. Here is what I have done so far (starting with HT):

1. In spells_new,...
Forum: Development::Development 10-11-2010, 06:18 PM
Replies: 4
Views: 7,851
Posted By Xanathol
Ok, so I gave it a few runs, tried to add in...

Ok, so I gave it a few runs, tried to add in debug messages to figure out what was going wrong, but have to throw in the towel and see if you guys can spot what I am doing wrong here. Here is the...
Forum: Development::Development 09-20-2010, 08:18 PM
Replies: 4
Views: 7,851
Posted By Xanathol
Thank you both! I must have went right by those -...

Thank you both! I must have went right by those - will let you all know how it goes.

Thanks!
Forum: Development::Development 09-19-2010, 08:37 PM
Replies: 4
Views: 7,851
Posted By Xanathol
Find Nearest Object/Wall & Z value of floor @ point?

Forgive me as I am learning my way around the code - I couldn't find a function to identify the closest object / wall / whatever - is there one?

Reason: I am trying to implement the Shadow Knight...
Forum: Support::General Support 09-19-2010, 12:28 AM
Replies: 6
Views: 7,006
Posted By Xanathol
You rock! I have no idea what that had to do with...

You rock! I have no idea what that had to do with not allowing me to move, but sure enough, it works now!

Thanks!!!
Forum: Support::General Support 09-18-2010, 06:51 PM
Replies: 6
Views: 7,006
Posted By Xanathol
Player is beneath the world / moving to safe point

Hi Everyone,

put up a brand new server and encountering the following that I just can't figure out. New character ( gm ), zones into starting city and is constantly spammed with something like...
Forum: General::General Discussion 09-11-2010, 12:14 AM
Replies: 1
Views: 5,436
Posted By Xanathol
Blind here - DB zone summary?

Maybe I am just blind, but for the life of me, I cannot find a list of the current zones that are present in the DB. Last version I downloaded, Omens and Darkhollow zones were present, but incomplete...
Forum: Support::Windows Servers 10-29-2009, 02:47 AM
Replies: 3
Views: 5,852
Posted By Xanathol
And as I figured, no sooner than I post this...

And as I figured, no sooner than I post this question did I solve the problem! :D

So on my laptop, I have my old install of EQ ( live ) and I have my EQ Emu folder. Well, I modified my desktop...
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