EQEmulator Home
>
EQEmulator Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Home
Forums
Register
Members List
Search
Today's Posts
Mark Forums Read
Showing results 1 to 5 of 5
Search took
0.00
seconds.
Search:
Posts Made By:
jbb
Forum:
OpenEQ::Support
12-08-2004, 08:50 PM
Replies:
10
Win32 Problems?
Views:
20,971
Posted By
jbb
Nice! I'm still trying to work out why this...
Nice!
I'm still trying to work out why this doesn't draw the objects properly when mine does. The data is stored too differently for it to be easy but I'm still working on it when I manage to find...
Forum:
OpenEQ::Support
12-04-2004, 09:45 AM
Replies:
10
Win32 Problems?
Views:
20,971
Posted By
jbb
I understand :) However I like the new...
I understand :)
However I like the new visual c++ express compiler. It's a whole lot faster and smaller than visual studio.net. I mean the environment. Not the compiler itsself
Other than the...
Forum:
OpenEQ::Support
12-04-2004, 08:51 AM
Replies:
10
Win32 Problems?
Views:
20,971
Posted By
jbb
You might also be interested in trying this (it...
You might also be interested in trying this (it renders dranik somewhat)
It's not openeq but I've got my windows d3d9 renderer working a little bit better now. The source code (for vc++...
Forum:
OpenEQ::Support
12-04-2004, 07:26 AM
Replies:
10
Win32 Problems?
Views:
20,971
Posted By
jbb
Well it's *exactly* what your code was, with a...
Well it's *exactly* what your code was, with a few modifications so that it will *compile* on windows.
Except that the command line processing is different on windows and I've not fixed that...
Forum:
OpenEQ::Support
12-04-2004, 07:14 AM
Replies:
10
Win32 Problems?
Views:
20,971
Posted By
jbb
If this is the quick "port" I did then it's not...
If this is the quick "port" I did then it's not really ready to be used. You'll notice that the main.cpp ignores the command line on win32 and has "anguish" hardcoded.
Also in zon.cpp there is a...
Showing results 1 to 5 of 5
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
General::General Discussion
General::Server Discussion
General::News
General::News::Polls
Support
Support::General Support
Idiot Posters
Spell Support
Support::Windows Servers
Support::Linux Servers
Support::Packetcollector
Support::MiniLogin
Quests
Quests::Q&A
Quests::Custom
Quests::Completed
Quests::Submissions
Quests::Plugins & Mods
Quests::need work
Quests::LUA
Development
Development::Development
Development::Bots
Development: Custom Code
Development::Server Code Submissions
Development::Feature Requests
Development::Bugs
Development::Bug Reports
Development::Database/World Building
Development::Tools
Development::GeorgeS's Tools
EQEmu Operations Center
KayotRO
Old Eq
OpenZone
OpenZone:: Q&A
Simple Client
OpenZone::Tutorials
OpenZone::Bug Reporting
Misc
Misc::Off Topic
Misc::Screenshots
Archives
Archive::Support
Archive::General Support
Archive::Windows Servers
Archive::Linux Servers
Archive::Tutorials/Howto's
Tutorials--Outdated Use the Wiki
Tutorial ALL NEW PEOPLE READ THIS
Tutorials::Discussion
Tutorials::Requests
Tutorials::Submissions
Tutorials::Needs work
Archive::Packetcollector
Archive::Development
Archive::Development
Archive::Bugs
Archive::Tools
Archive::Quests
Archive::Database/World Building
EQ2 Development
Archive::Misc
Archive::Off Topic
Archive::Screenshots
OpenEQ
OpenEQ::General Discussion
OpenEQ::Support
OpenEQ::Development
OpenEQ::Bug reporting
OpenEQ::Plugins
All times are GMT -4. The time now is
05:13 PM
.
-- Default Style
---- EQEmulator
EQEmulator
-
Archive
-
Top
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a
Creative Commons License
.
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by
Bluepearl Design
and
vBulletin Templates
- Ver3.3