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 Basically here is what i am doing...
 I find a nice little spot for a mob and i hit it.
 
 #spawn GenericMob00 1 65 4 60000 0 1 0 0 0
 (to make a GenericMob Human lvl65 plate wearing 60khp Male)
 
 #summon / hail to get it looking the right way i want it
 #size to get it looking right
 
 assuming I like where it is and everything...
 #npcspawn create (targeted)
 #npcspawn add
 
 now, lets say that GenericMob00 Is one of a few sentry mobs. I put the
 #spawn GenericMob00 1 65 4 60000 0 1 0 0 0
 Onto a hotbutton and make say.. 4 mobs of the same type in an entryway and then just face them individually, following up with
 #.. create
 #.. add
 
 Now, I want to get complicated. I move off down the hall a bit, and add another mob of a slight variation.
 
 #spawn GenericMobWalker00 1 68 4 72000 0 1 0 0 0
 
 I want this guys to walk a patrol.
 
 I start out near him..
 
 #grid add 1000 3 2
 (to make a grid, linear-patrol type, random pausing)
 
 #wp add 1000 10 1   <--#1wp on grid 1000 pausing for 10secs at this point
 walk down a ways..
 #wp add 1000 30 2  <--#2wp on grid 1000 pausing in the middle of said grid for 30 seconds
 walk to end of where I want him to turn around..
 #wp add 1000 10 3 <--#3wp on grid 1000 pausing for 10secs before heading back
 
 Now I go and find my buddy GenericMobWalker and target him..
 
 #gassign 1000
 
 At this point, I always get this error.
 
 ERROR: Unable to assign grid - multiple spawn2 rows match
 
 I have changed mobs, assigned higher/lower grid numbers, nothing seems to work
 
			
			
			
			
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