Thread: Make Quest
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  #5  
Old 05-10-2002, 02:22 PM
Lurker_005
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Join Date: Jan 2002
Location: Tourist town USA
Posts: 1,671
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Save this as a .qst file, it will setup a quest where if you hail the npc it will start the quest dialog to change your level to 60. Take a look at the other command avaliable listed on the message boards. Use your imagination to make other quests.

The first line "NPC_SCRIPT 255 {" needs to be changed
change 255 to the id number of the mob you want the quest attached to. The npc_types table has the ID and name of all the mobs. So if 255 was changed to 13, then in my databse, Admiral_Tylix would the mob the quest would be attached to. He is located in overthere, so the file would be named overthere.qst

Code:
NPC_SCRIPT 255 { 
TRIGGER_TEXT:Hail:{ 
RAIN 0 
EMOTE:Grins at %CHARNAME% 
FACE_TARGET 
SAY:Hello %CHARNAME%, I have been sent by the gods to give what cannot be given by any mortal, the [60th season] without you lifting a finger. 
} 
TRIGGER_TEXT:60th season:{ 
SAY:The 60th season is the highest season possible for a mortal, you will be powerful and be able to stand up against even some of the hardest obstacles in Norrath, Would you like to [become the 60th season]? 
} 
TRIGGER_TEXT:become the 60th season:{ 
EMOTE:finger tips begin to glow and rains begin to fall. 
RAIN 1 
SHOUT:Let %charname% feel the power of the gods. 
LEVEL 60 
CAST_SPELL 13 
SAY:Good luck to you, do not let this power corrupt you, or the gods shall punish you. 
} 
}
This sample was taken from this thread http://eqemu.sourceforge.net/forums/...p;threadid=506

See also http://eqemu.sourceforge.net/forums/...;threadid=1873 for a program to help making quests

and http://eqemu.sourceforge.net/forums/...;threadid=1649
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